Archive of ‘computer gaming’ category

I suppose I should really have expected this.

For lack of any other, better way to put this… my stalker has gotten back online.

He may not be streaming right now, but he’s gotten back online with the intent to harass people.

His local police department let me know that he had attempted to contact them with obviously untrue allegations, but that he “behaved in a completely believable, concerning manner” about them in spite of the fact that it was evident during the start of his first call with them that none of these things were true. Once they go through the formal system to declare all of his allegations untrue, they sound like they’re going to give me the information that I need to contact legal counsel with the intent to litigate over these things. And although obvious cat may be obvious here, I intend on litigating against him for everything he’s not worth.

This should actually go without saying, but…

I finally the bullet, as it were, and started to implement vtube rigging (“virtual tube[r] rigging”) into OBS, which is what I almost always use for livestreaming, especially as it relates to Twitch which is my livestream program of choice for a number of reasons. I have several cute models that I can use, a lot of whom I can customize beyond their downloadable states, and have more or less introduced the necessary stream panels to my download of the program to facilitate this. There are still some things that I want to learn about doing in OBS, like making it to where doing something as simple as waving will make the rigged model wave on screen and to my viewers, but I think I’ve got most of this down pat for having almost no idea what I was even doing in any of it two days ago. I’m excited at the idea of being able to vtube for stream watchers now!

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